Creative Media
Production – This Little Piggy – Technical Limitations & Audience
Classification
For my animation I based my idea around the
nursery rhyme of 'this little piggy'.
For the animation I wanted to use plasticine models to create my characters. I
thought the idea of using bright bold colours and shapes (which can be achieved
by using plasticine) would be very appropriate for the animation that I am
going to be doing. Because this is a child’s nursery rhyme the audience
classification would be very specific to children from the ages of 6 and under.
Obviously the viewing would be universal so anyone can watch it but the
animation would specifically be aimed at children.
With all this in mind I started to try out my first test
animation using a model piggy that I made from plasticine supplied from the
school. I quickly learned that trying to replicate my initial character designs
using plasticine was a lot more difficult than I first expected. Tying to form
and shape the plasticine as well as attaching other parts to the body was very
fiddly and frustrating to do. For my first piggy model I made a body and legs
out of one separate piece of plasticine and attached the arms and head as well
as the ears and other features afterwards. I smoothed down the ends and made
sure they stayed together. The second piggy model I decided to try and use a wire
frame made out of paper clips tied around each other to help structure and keep
the pigs limbs intact. I found this just as difficult to structure.
I then move onto creating my set designs. I used small
cardboard boxes around the size of a big shoe box provided from the department.
For my set designs I looked at having more than one set but replacing the
background with different pieces of paper to create different environments. I
found this task to be quite satisfying and simple to do with enough time. I
wanted to use plasticine for some of my mise en scène like chairs, tables,
windows and other objects. I’m not sure if this is practical or if I should be
using other materials like cardboard or plastic scenery; this is something I
need to look into and test out before my pre-production deadline.
Once I had made my pre-production characters and background
scenery I started to test out animating my character (Piggy 1) on set using
Dragonframe software to capture the frames. After about an hour of animating I
realised the amount of time and effort required to bring life to my animations.
I found that moving my piggy around damage the limbs badly after about 1 second
of footage, completely falling apart and deforming my piggy. Maybe it’s because
I haven’t tried using the wired frame piggy model which might be more durable
but I think it’s because the plasticine is too soft when I move it around. For next
time I should try and incorporate a wire frame to my piggy models hopefully solving
the problem. A good aspect about using the plasticine is the amount of movement
and actions that can be made from it which I explored quite a bit in my test
animation. I learnt a lot from my
pre-production testing and discovered new techniques to use in my animation to
make it look better.
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